Home/Exhibits by hall

Where our exhibits go.

Every exhibit we build ends up in a particular kind of room — an atrium, a children's floor, a mechanics gallery. Those rooms have different rules about height, sightlines, throughput and what survives a Sunday afternoon. Pick the kind of gallery you are building; we will show you what belongs in it, at what size.

Atrium & Signature
H01

Atrium & Signature

The first thing a visitor sees. Scale, movement and light above head height.

Children's Discovery
H02

Children's Discovery

Low, soft, open-ended. Built for ages 3–10 and for the hundredth visit.

Mathematics & Logic
H03

Mathematics & Logic

Pattern, proof and probability, made physical.

Light, Sight & Illusion
H04

Light, Sight & Illusion

What the eye believes versus what is actually there.

Sound & Waves
H05

Sound & Waves

Standing waves, resonance and the shape of a sound.

Electricity & Magnetism
H06

Electricity & Magnetism

Fields you can feel, current you can follow.

Mechanics & Motion
H07

Mechanics & Motion

Levers, gears, pendulums and the weight of a real machine.

Materials & Structures
H08

Materials & Structures

Why a bridge holds and a wall does not.

Earth Science
H09

Earth Science

Cores, plates, volcanoes and the ground under the hall.

Ocean & Marine
H10

Ocean & Marine

Deep water, currents and the machines that reach the bottom.

Ecology & Nature
H11

Ecology & Nature

Food webs, habitats and the living systems around us.

Astronomy & Space
H12

Astronomy & Space

Orbits, spectra and a night sky you can walk into.

Life Science & Health
H13

Life Science & Health

The body at work, from a heartbeat to a villus.

Body, Brain & AI
H14

Body, Brain & AI

Where biology meets computation: neurons, signals, decisions.

Computing, Telecom & Media
H15

Computing, Telecom & Media

From a fibre to a screen: how a signal travels.

Smart Industry & Energy
H16

Smart Industry & Energy

Robots, production lines, grids and the systems that run a city.

Mobility & Transportation
H17

Mobility & Transportation

Rail, road, air and the physics of getting there.

Low-Carbon Living
H18

Low-Carbon Living

Energy, water, waste and the choices that add up.

Safety & Emergency
H19

Safety & Emergency

Fire, quake, water and the drill that saves a life.

Innovation Lab & Maker
H20

Innovation Lab & Maker

Tools, benches and open problems for people who build.

What each page tells you

What this room needs,
and what fits in it.

Every hall page answers three questions: what this kind of gallery usually needs, which exhibits we build for it, and what it looks like once installed. Dimensions and power requirements are on every entry, so your architect can plan around them.

If you are working from a floor plan rather than a hall type, send it to us — we will mark up which exhibits fit where, free of charge.

Send a floor plan →
20hall types
11subject categories
2,066models
1unit minimum
Start a project

Send us your exhibit list.
We will come back with a price.

Attach a theme outline, a floor plan, or nothing at all — a photo of the space is enough to start. Quotations are issued against a real exhibit list, not per-square-metre guesses.

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